Assassin's Creed Shadows

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Assassin's Creed Shadows
Developer(s)Ubisoft Quebec[a]
Publisher(s)Ubisoft
Director(s)Jonathan Dumont
Charles Benoit
Producer(s)Karl Onnée
Artist(s)Thierry Dansereau
Writer(s)Ryan Galletta
SeriesAssassin's Creed
EngineUbisoft Anvil
Platform(s)
Release
  • WW: November 15, 2024
Genre(s)Action role-playing
Mode(s)Single-player

Assassin's Creed Shadows is an upcoming action role-playing video game developed by Ubisoft Quebec and published by Ubisoft, set to release in November 2024. The game is the fourteenth major installment in the Assassin's Creed series and the successor to 2023's Assassin's Creed Mirage, as well as the first title to be included in the Assassin's Creed: Infinity platform.

Set in 16th-century Japan towards the end of the Sengoku period, the game will focus on the millennia-old struggle of the Assassin Brotherhood, who fight for peace and liberty, and the Templar Order, who desire peace through control, from the perspective of two protagonists: Naoe, a female shinobi, and Yasuke, an African samurai inspired by the historical figure of the same name. The two characters control differently and provide a unique gameplay style, allowing quests to be approached in multiple ways.

Shadows is to be released for PlayStation 5, Windows, Xbox Series X/S and macOS on November 15, 2024.

Gameplay

Assassin's Creed Shadows is an action-adventure stealth game similar to its predecessors. It is developed on an upgraded version of Anvil, utilizing dynamic lighting and environmental interactions with new enhancements such as breakable props, in addition to allowing players to manipulate shadows and use a grappling hook for parkour.[2] The game's open world, whose size is comparable to that from Assassin's Creed Origins,[3] progresses through seasons, each affecting gameplay, including frozen water and icicles in winter, long grass and blooming plants in spring. Missions are non-linear, encouraging players to track and eliminate targets freely; in a change from previous games, vantage points will exist in the world but only to help the player scan the environment for points of interest, rather than populating the player's map with objectives markers.[4]

This installment introduces new gameplay features, including the ability to crawl along the ground in a prone position, providing players with a lower profile and the capability to access small openings. Eagle vision also makes a comeback, but unlike Assassin's Creed Mirage, it would not reveal the NPCs through the walls;[5] as enemies are denoted in red, while allies are highlighted in orange. Moreover, a diverse selection of historically accurate weapons is showcased, ranging from katanas and the kanabō war club to yari spears, shuriken, kunai, and the kusarigama. Each weapon comes with its own skill tree, enabling players to improve their proficiency with specific weapons over time.[2]

Players have the ability to switch between characters as they progress through different missions. Yasuke's combat features destructible environments and realistic weapon impacts, providing a cinematic fighting experience. Meanwhile, Naoe utilizes a kusarigama to fend off attackers, swinging its chain in wide arcs to create distance. In addition, she employs stealth tactics with an agile and lethal playstyle, hiding in the rafters and ambushing enemies through Shoji paper doors. The game map covers central Japan with detailed historical landmarks and castles designed as intricate dungeons.[4]

Synopsis

Setting

Assassin's Creed Shadows is set in feudal Japan, specifically starting in 1579 during the Azuchi-Momoyama period. This era marks the final stage of the Sengoku period, a time of intense civil war in Japan. The game features the historical figure Oda Nobunaga at the height of his power following his victory over the Takeda clan using arquebus firearms. Key historical events include Nobunaga's assault on the Iga province in 1581, a significant battle involving the Iga ikki, known for their ninjutsu arts.[6]

The game will explore central Japan, including regions like Kyoto, Kobe, Osaka, and the Iga province, with historically accurate castles such as Takeda Castle. This setting promises a vibrant world of urbanization, bustling ports, samurai districts, and ornate architecture, all significant for parkour and exploration in the game. The influence of Portuguese traders and Jesuit missionaries, who introduced Christianity and new technologies like cannons and long guns, also plays a role in shaping the game's environment and narrative.[6]

Development and release

Shadows was announced at Ubisoft Forward in September 2022 under the working title Assassin's Creed: Codename Red along with its planned successor Assassin's Creed: Codename Hexe.[7] There, Ubisoft announced that Assassin's Creed would be entering a third period related to shifts in design philosophy and approaches to future games, all connected by a working concept called Assassin's Creed Infinity.[8] The first major gameplay details were announced on May 15, 2024, along with the final name and release date.[9][10][11] It was also later revealed that Ubisoft Quebec who previously developed Assassin's Creed Odyssey and Assassin's Creed Syndicate would be developing the game.[12] Development began in 2020, following the release of Assassin's Creed Valhalla.[5]

The game is set to be released on November 15, 2024, for PlayStation 5, Windows, Xbox Series X/S and macOS.[13]

Reception

Protagonist controversy

Upon the release of the video game's premiere trailer on May 15, 2024, some fans have criticized Ubisoft's choice to set the game in Japan while featuring a fictional version of Yasuke, an African, over a Japanese protagonist. They noted that Ubisoft has never made a game with a male East Asian protagonist, and suggested that Yasuke was "not a 'real' samurai".[14] Other fans have suggested that criticism of the black protagonist was motivated by racism.[14] Along with the outrage, Matt Kim of IGN praised the choice of Yasuke to differentiate itself from other video games featuring Asian samurai protagonists, noting that he was a known historical figure.[15] Ubisoft said Yasuke was included in the game because they wanted a samurai character whose story was "open-ended enough to allow for creativity," noting that "there are still plenty of questions and speculation surrounding" Yasuke.[14] Game director Charles Benoit said that Yasuke was chosen because players could "discover Japan through his eyes, the eyes of a foreigner".[16]

Notes

References

  1. ^ Henderson, Tom (May 15, 2024). "Assassin's Creed Shadows has 15 Developer Support Studios". Insider Gaming. Archived from the original on May 16, 2024. Retrieved May 16, 2024.
  2. ^ a b Purslow, Matthew (May 15, 2024). "Assassin's Creed Shadows: 40 Details You Need To Know". IGN. Archived from the original on May 16, 2024. Retrieved May 16, 2024.
  3. ^ Dinsdale, Ryan (May 16, 2024). "Japan-Set Assassin's Creed Shadows Is Around the Same Size as Assassin's Creed Origins". IGN. Retrieved May 18, 2024.
  4. ^ a b Purslow, Matthew (May 15, 2024). "Assassin's Creed Shadows: Inside Ubisoft's Ambitious Open World Japan". IGN. Archived from the original on May 16, 2024. Retrieved May 16, 2024.
  5. ^ a b "『アサシン クリード シャドウズ』混乱の安土桃山時代を生きる侍・弥助と忍・奈緒江のダブル主人公、リアルに再現された日本に迫る国内独占インタビューを公開! | ゲーム・エンタメ最新情報のファミ通.com" ["Assassin's Creed Shadows" features an exclusive interview with the dual protagonists of the samurai Yasuke and the ninja Naoe, who live in the chaotic Azuchi-Momoyama period, approaching a realistically recreated Japan!]. ファミ通.com (in Japanese). Retrieved May 20, 2024.
  6. ^ a b Purslow, Matthew (May 15, 2024). "When and Where Is Assassin's Creed Shadows Set?". IGN. Archived from the original on May 16, 2024. Retrieved May 16, 2024.
  7. ^ Smith, Ed (September 10, 2022). "Assassin's Creed new game Codename: Red finally delivers fans' dreams". PCGamesN. Archived from the original on September 10, 2022. Retrieved September 10, 2022.
  8. ^ Batchelor, James (September 13, 2022). "Infinity and beyond: The future of Assassin's Creed". GamesIndustry.biz. Archived from the original on October 28, 2022. Retrieved December 5, 2022.
  9. ^ Lyons, Ben (May 13, 2024). "Assassin's Creed Codename Red to officially go by Assassin's Creed Shadows". Gamereactor UK. Archived from the original on May 13, 2024. Retrieved May 13, 2024.
  10. ^ Lyles, Taylor (May 13, 2024). "Assassin's Creed Red Title Confirmed to be Assassin's Creed Shadows Ahead of Wednesday Trailer Release". IGN. Archived from the original on May 17, 2024. Retrieved May 13, 2024.
  11. ^ West, Josh; Gould-Wilson, Jasmine; Wald, Heather (November 7, 2022). "Assassin's Creed Red: Everything we know so far about Assassin's Creed Shadows". gamesradar. Archived from the original on March 21, 2023. Retrieved May 13, 2024.
  12. ^ "Assassin's Creed - Ubisoft Quebec takes lead on feudal Japan-set 'Assassin's Creed Shadows'". Ottawa City News Everywhere.
  13. ^ "Assassin's Creed Shadows Launches November 15, Features Dual Protagonists in Feudal Japan". Ubisoft. May 15, 2024. Archived from the original on May 17, 2024. Retrieved May 15, 2024.
  14. ^ a b c Lee, Chantelle (May 16, 2024). "Assassin's Creed Fans Slam Decision to Include Black Samurai in Feudal Japan Story". Time. Retrieved May 19, 2024.
  15. ^ Kim, Matt (May 17, 2024). "Let's Not Pretend We're Mad the New Assassin's Creed Shadows Samurai Isn't Asian". IGN. Retrieved May 19, 2024.
  16. ^ Ng, Curtis (May 15, 2024). "Ubisoft Quebec takes lead on feudal Japan-set 'Assassin's Creed Shadows'". The Canadian Press. Retrieved May 21, 2024.

External links